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Grammar games in English lessons

Grammar games in English lessons

Learning English is not easy, especially for children. And if foreign words arouse interest and enthusiasm in a child, then studying grammar is a much more boring task. Grammar games come to the aid of the teacher in this matter, which we will discuss in this article.

We will look at entertaining tasks that are needed to practice speaking skills, immerse yourself in the language environment, and just to relieve stress and have a little rest in English lessons.

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For children of primary school age

Examples of the most interesting and effective grammar games in English lessons in elementary school.

"Grammar detective"

This activity will appeal to younger children. The meaning of the game is to learn how to analyze grammar: find the rules and be able to explain them. For example, the topic of the lesson is "Articles ". They write on the board or hand out cards with text or individual sentences. Students find the noun and explain why it should be preceded by the article "a", "an" or "the".

A similar task is also suitable for practicing the degrees of comparison of adjectives: "small-smaller-the smallest", "famous - more famous - the most famous", including exceptions: "good - better - the best".

"Puzzles"

This grammar task is aimed at practicing various phrases, tenses and constructions. The class is divided into teams. The teacher takes 3-5 sentences (or more) and cuts them into several parts. Each team has its own "stack". All words are mixed. The team that collects all the proposals the fastest wins.

"Room buttle"

This grammar game is somewhat reminiscent of "sea battle". Two players draw a plan of the room. Furniture and its quantity are negotiated in advance. Participants must guess its location by asking appropriate questions.

For example , "Are there a table and chairs in the middle of the room?", "Is a wardrobe in the right lower corner?" The second player must answer: "Yes, there is / No, there are not." The winner is the one who fills the room with the corresponding pieces of furniture faster than his opponent.

The task is designed to work out the “there is/there are” structures.

"Grammar Constructions"

The game is designed to work out the grammatical constructions " there is/there are " or " have/has" in interrogative sentences, as well as to repeat lexical material.

Participants are divided into pairs. Everyone writes in a notebook or on a piece of paper 5 words from the current topic. Next, the students take turns asking each other leading questions, trying to guess the words written down by the opponent.

For middle and high school

These grammar games are suitable for a wider range of students: middle school students, high school students, and they can also be used in individual tutoring sessions for students of any age.

"Truth or lie"

Each player writes on a piece of paper three facts about themselves, two of which are false and one is true. Players are allowed to ask leading questions. The teacher sets the task. For example, working out the “going to” construction. Answer option: " I'm going to have a dinner after classes ". Variant of the question: “ Are you going to eat something in 2 hours?”.

"Describe a picture"

Cards with numbers are hung on the board. A participant is chosen by lot to describe the drawing without naming it. The first person to guess correctly earns a point and goes to the board. And so on until the pictures run out. The one who earns the most points wins.

"Tell a story"

Students are given suggestions. Everyone studies what they write on their own. The teacher reads the first sentence. Children must comprehend the text and, according to the meaning, read their own in a logical sequence.

For example: " Ben wakes up at 7 o'clock in the morning every day. First of all, he gets up and gets dressed. Then he goes to the bathroom to have a wash. After washing up, Ben always cooks himself a breakfast. Etc.”

The task can be complicated if the source text is written in Russian.

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"Magic box"

The game is a bit similar to the previous one. The student takes out a verb from the “magic box”. His task is to compose a story according to the meaning, using it in all temporary forms.

For example, the verb "to clean". « I clean my room three times a week. "Yesterday I didn't clean my room. That is why tomorrow I will clean it.”

"What's my problem?"

A fun game for high school students and students. Participants write various life problems on stickers. These stickers are then shuffled and placed randomly on the backs of the players. Next, the students try to explain to each other what the problem is, using, for example, only the “ It's high time…” construction.

"It's high time you cleaned your room." Answer: " a mess ".

"Physical line up"

Task for working out abbreviated forms. The students are divided into pairs. Each student writes five short sentences on a piece of paper. Next, the children exchange, making the necessary reductions. Then a check is made.

Examples:

  • We are going to the cinema tonight. - We're going to the cinema tonight.
  • He has got a brilliant idea. - He's got a brilliant idea.
  • There is a chair in the room. - There's a chair in the room.

"T-shirt"

For this task, a “victim” is chosen by lot, who draws a shirt on the board and writes in it various dates, places, names and other words about himself. And the rest of the participants have to ask questions and guess what all this data means.

For example: " Have you ever played football?" ”,Is Tony the name of your pet?”, “Will you celebrate your birthday on 21th, October?”, etc.

This exercise is ideal for practicing questions, and also helps to create a more friendly atmosphere in the group and help the guys get to know each other better.

"Lotto"

The Grammar in Pictures Lotto game is a great simulator for practicing grammar forms. All players are given cards with English sentences written on them. The facilitator takes out one picture from the bag, which depicts the action. The task of students is to find the desired action from the written ones and close it with a chip. The winner is the one who fills in the entire line or all fields the fastest. After that, a check is carried out.

Example: The picture shows a boy who is crying. Phrase on the card: " The boy is crying because he has just fallen down."

"Questions"

The task is to work out common questions. The teacher writes similar sentences on the board. Task: Guess the correct answer by asking leading questions.

For example:

Condition: " My favorite pet is dog/cat/parrot/hamster.".

Answer: "Does your pet have a tail/paws/beak/wings, etc."

Whoever guesses the correct option first earns a point, and the turn passes to him. Whoever has the most points at the end of the game wins.

And if you make sentences like “I like…(smth)…most of all.”, then you can work out sentences with the auxiliary verb "do" - "Do you like a...?"

Transformation Options

Unlike vocabulary games, grammar games can be done at least in every lesson. They do not take much time and are a good way to practice new rules or consolidate those already passed.

In this block, we have selected tasks that will help the teacher turn any boring grammar exercise into a game.

"Word order"

A game of speed, designed to work out the order of words in a sentence. It may or may not be mobile.

The class is divided into several teams. Each player is given a card with one or more words. For example: "If I were a king, I would do nothing." How many participants, so many cards. On command, the players must stand in a row so that a proposal is made. The main thing is to keep the meaning and grammatical structure.

Also, this game can be played from the spot. In this case, a set of words is given to each student. The winner is the one who collects all the proposals the fastest. The first option will appeal to children more, the second can be used for older students.

Another version of this game. Participants are given words in English. And one "lucky one" is given or read out a sentence in Russian, which he must translate.

"Transformation"

The game is aimed at working out the rules for constructing sentences in various temporary constructions.

Students are given several suggestions. It is necessary to change each of them in accordance with the task: remove or add one word / change the ending / swap words.

Examples:

  • Replace one word in the sentence : I like drinking coffee. – I am drinking coffee.
  • Change the word order in the sentence : I am drinking coffee - Am I drinking coffee?

"Tenses"

Tasks are designed to work out times. For example, the teacher sets the condition "you received an invitation to the party": "Mary, your friend invites you to her birthday party.", this is the Present Simple. And the student must answer what he will do in these circumstances. The condition is complicated by the fact that the answer may be in a different time. For example: "I will buy her a gift.", This is already "Future simple".

"Examiner"

The teacher chooses a topic. For example, "Continuous" in all tenses. The class is divided into "performers" and "auditors". Sentences with gaps are written on the board, in which you need to insert auxiliary ones ( am, is, are, was, were, will be, have been, has been ) and translate semantic verbs. The first "group" must fill in the gaps by making the correct translation and choosing the correct auxiliary verb. "Second" makes a check. Then the participants change.

Example:

  • Peter (read) a book yesterday. - The answer "was reading ".
  • Peter (read) a book now. – The answer is “ is reading ”.
  • Peter (read) a book for 3 hours already. – The answer is “ has been reading ”.
  • Peter (read) a book tomorrow at noon. The answer is “ will be reading ”.

Important!

Before using games in their teaching practice, each teacher must conduct some preparation. The task of the teacher is to choose a topic, draw up a lesson plan and select the necessary material or “props”.

After such a lesson, it is also necessary to conduct a methodological analysis to identify shortcomings and the effectiveness of presenting or consolidating the material in a playful way.

Any games in English will involve the child's lexical, phonetic and grammatical skills. The professional approach of the teacher to the learning process will help not only diversify the lessons, but also make them an effective method of memorizing, repeating and working out all the knowledge gained.

Learning English at home

Most people are visuals, that is, they perceive information well precisely visually. Various "helpers" have been created specifically for this purpose:

  • Grammar in pictures
    The schematic and visual presentation of the material in these manuals contributes to a better assimilation of grammar and remember the rules.
  • Mnemocards
    The essence of associations. We see a picture. It, for example, depicts a dove in a jacket. Dove in English "pigeon". It sounds like a "pidgin", that is, it looks like a "jacket". So we remember. "Dove" - ​​remember the dove in the jacket from the picture - means "pidgin". Ready.
  • Online games
    There are various tasks on the Internet for knowledge of the English alphabet, numbers, phonetics, grammar, as well as those aimed at understanding written and spoken language.
  • Online applications
    Designed for different levels of language proficiency. You can find exercises to practice phonetics, vocabulary and grammar. There are even whole courses, including free ones.

Such “helpers” are simply necessary at the initial stage of learning a language. We recommend that parents and all English learners have them all on hand.

And for current teachers and people in search of work who know English at the Intermediate and above, we recommend taking the TEFL / TESOL training course, which, in addition to new methods of teaching English, will provide modern knowledge in teaching adults and children. Teachers who have received the TESOL certificate are in demand in international companies to work both directly abroad and remotely online.